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TGS 2013: Battlefield 4 Interview With Daniel Matros

Today at the Tokyo Game Show, Gamespot landed an interview with DICE Producer Daniel Matros, who talked about some of the key factors that are at the heart of Battlefield 4.

Daniel begins by saying that the core components of Battlefield will not change, such as the the large to small scaling of the war zones, weaponry, vehicles, and need…

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