Working in games media, I see a lot of titles fall flat at launch. Sometimes an overly-niche idea is to blame, which can’t attract enough players. At other times, it can be poor marketing, with players simply not knowing that the game even exists. It can also come down to the developer and how they are perceived by the gaming community. The Culling 2 is the…
Who let the dogs out? It’s a question older than time itself. More importantly, who let the dogs out on…
