Bandai Namco Games and From Software have announced today that the first batch of Dark Souls II DLC will be arriving — wait for it — this summer! In other words, you won’t actually have to “wait for it” for very long. The DLC will arrive in three chapters, which will comprise a trilogy From is calling The Lost Crowns. The first chapter, entitled Crown of the Sunken King, will be available July 22nd, as will a season pass for those who already know they want all three.
The overarching goal of the three chapters will be to retrieve the lost crowns of Drangleic’s King Vendrick, which have presumably been strewn throughout the land. The good news is that the aforementioned “land” will actually be entirely new areas, “where stepped pyramids span a vast underground cavern.” Hey, whatever logic explains new, previously unexplored areas hidden within Dark Souls II‘s world is fine by me.
From Software and Bandai Namco seem pretty stoked about offering such meaty DLC this summer, as evidenced mainly by the latter’s Senior VP of Sales and Marketing, Chris Gilbert.
To say we are excited to unleash these three new chapters to Dark Souls II fans is an understatement. BANDAI NAMCO Games is very proud of the universal praise and enjoyment fans have both given and received from Dark Souls II. The Lost Crowns trilogy and more specifically the Crown of the Sunken King will kick-off what will surely be an exciting summer of speculation and anticipation of the new battles, challenges, and triumphs to come amongst our most ardent fans.
Sounds great, Chris! But what’s it going to cost? Well, if you just want to dip your toes in the water first, you can grab Crown of the Sunken King for $9.99 on your platform of choice when July 22nd rolls around. If you’re a junkie and know what you’re getting into, the season pass on Steam will run you $24.99. The savings is nothing special, but five bucks is five bucks.
Ultimately, I’m mostly amped for unexplored areas and undefeated monsters to take on, not to mention the sweet devastation I’ll likely feel when my decked-out character (or so I thought) gets his backside served to him on a silver platter. Releasing DLC is exciting and all, but sometimes I wonder if player defeat is what really makes From Software crack a smile.